Wave Research Lab
Mar.2005
In light of the recent catastrophe around the Indian Ocean, it may be
beneficial to address computative methods of simulating complex
phenomena such as waves in a body of water.
More specifically, the WRL will focus on examining the effect of
interfering objects on the dynamics of the wave.
In the following example, a set of static objects (islands) is placed
into a body which otherwise simulates the dynamics of a body of fluid.
The edges of the body have the effect that edges (coastal lines)
normally would - they are also static.
A disturbance in the top-left corner of the field initiates the wave.
 10 steps |
 70 steps |
 140 steps |
 250 steps |
 350 steps |
 500 steps |
The interference caused by the static objects corrupts the wave's
uniform front and dampens its magnitude (the reds and the blues beyond
the "islands" are not as intense as elsewhere along the wavefront).
A detail from step 350 illustrates this effect:

Detail from step 350
By altering the size, shape and placement of the static objects, we
should be able to discover configurations which maximize wave dampening
and dissipation. Such structures, if built on a large scale, may
be a viable form of defense against wave damage. Furthermore, they
would require no energy or other resources beyond their construction,
and should have no negative environmental impact.
Download a wave simulation movie
here.